Kickstarter Spotlight turns its focus this week to an upcoming Point-and-Click adventure game from the creators of Maniac Mansion and Monkey Island.
It is an interesting thing to see the continued trend of what is old is new again hitting the games industry. The independent developers that are pushing more Metroidvania, Point-and-Click and 2D retro stylized into the marketplace continues to grow. There is clearly a hunger for the story-driven adventure games that many of the current demographic of gamers with disposable income grew up playing. TellTale Games' success within the last five years is one of many stories showcasing just how popular the genre is.
There was a game, though, that really started the whole damn thing way back when: Maniac Mansion. It was a truly memorable game that featured an emphasis on story and choice that put other PC games at the time to shame. It helped establish an entire genre after all! The creators of that game and another one you may have heard of, Monkey Island, are teaming up again to bring their brand of 2D Point-and-Click magic back to gamers. Ron Gilbert and Gary Winnick helped forge the genre 25 years back and now it's time to help push it even further.
Thimbleweed Park focuses on two washed up detectives who stumble upon a much bigger mystery after being called in on a standard homocide investigation. Thimbleweed Park is home to the state's largest pillow factory and a formerly opulent hotel but it has long since fallen into decay. It exists simply to exist and causes its citizenry and those who come across it to feel dread, strong itching and a general need to get the heck out. Thimbleweed Park always finds a way to bring those who leave back, one way or another.
So multiple characters and endings? Tons of gameplay and different difficulty settings for the more hardcore adventure players as well? Check and check. The pitch is pretty simple, honestly, if you've got a Point-and-Click game why not have the guys who helped forge the entire genre with Lucasarts (heck one of them made the SCUMM engine) make a new game.
Backer rewards range from t-shirts, in-game items and even a boxed copy of the game. They're currently seeking $375,000 to help with production and just over halfway there with 28 days left. Probably safe to say this one will get funded and we'll all be better for it.
Kickstarter project can be found here.
Scrivener is EXCITED ABOUT THIS ONE FOLKS! Other projects worth taking a look at? Let me know in the comments or on Twitter (@ScrivenerJeff).